Yuber
Revolution Leader
Tru Deviant
The Avoidance of Sameness...
Posts: 69
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Post by Yuber on Feb 28, 2006 15:44:51 GMT -5
- 1. Role Play in character. If your character has a history with another character then you will know them, it can be good or bad. Keep to a story line with meetings of characters, not where you appear. For Instance, if you met -~- in Twilight Town, and then you meet him again in The World That Never Was, then you will know him. Basically keep it chronologically.
- 2. If your character is a specialist at a certain magic or weapon, act like it. For example, Squall is an expert Gunblade wielder, if someone asks him about it and you say no then it would be kind of strange, unless its in your Story line then thats OK.
- 3. You can Role Play in more places than one. However, it depends on the reception you will get. Say you are with the Organization and you are strolling around in the Revolutionists territory then you will most likely get attacked. Basically Role Play at your own risk...
- 4. You can each have a cannon character...and the good roleplayers can have two if I think they are good enough. Remember this when considering a character.
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